A collective feeling of jubilation washed over fans of the long-forgotten Marvel and Capcom collaboration of games as Capcom unveiled The Marvel vs. Capcom Fighting Collection: Arcade Classics will reemerge on modern consoles later this year, that is, for everyone except Xbox users.
A couple of months ago, Capcom announced that it would pull seven fan favorite Marvel-themed games back from the archives as part of a new Marvel vs. Capcom Fighting Collection: Arcade Classics. The new collection of games would include:
- X-MEN CHILDREN OF THE ATOM
- MARVEL SUPER HEROES
- X-MEN VS. STREET FIGHTER
- MARVEL SUPERHEROES vs. STREET FIGHTER
- MARVEL vs. CAPCOM CLASH OF SUPER HEROES
- MARVEL vs. CAPCOM 2 New Age of Heroes
- THE PUNISHER
The news of the new collection of games scheduled to land on PCs, PlayStation4, and Switch consoles later this year fell short for Xbox users as the initial announcement made no mention of support for Microsoft’s console. Capcom didn’t go into details for the Xbox omission for its older games but many game developers have pointed to MT Framework engine that was used to create the games as the culprit.
When Microsoft moved from the Xbox 360 to the Xbox One, the platform dropped its support for Capcom’s MT Framework engine which is now a roadblock for users wanting to participate in the Fighting Collection nostalgia.
However, there may be some light at the end of the rejection tunnel for Xbox users as a discussion with Xbox reporter Jez Cordon on the Xbox Two podcast hints at Microsoft “actively working with Capcom” to find a workaround for the MT Framework hurdle.
Cordon doesn’t go into details about what viable solutions could surface as pivots for Microsoft to explore. Furthermore, the Xbox team hasn’t seemed too concerned with Capcom’s aged framework as the platform has already lost out on other fan favorite titles such as Great Ace Attorney, Moster Hunter Stories, Monster Hunters Stories 2, Mega Man Battle Network, and SNK vs. Capcom: SVC Chaos coming to the consoles.
Microsoft has made backward compatibility a stable of the Xbox platform as of late and is an arm to the largest software development firm on the planet, so it’s hopeful that the two companies will come to a workaround for gamers soon.


